﻿using UnityEngine;

namespace IQIGame.Onigao.GamePlay
{
    public enum UIHeroInfoTabType
    {
        [Tooltip("总览")]
        Overview,

        [Tooltip("装备")]
        Equip,

        [Tooltip("升级")]
        UpLevel,

        [Tooltip("升星")]
        UpStar,

        [Tooltip("技能")]
        Skill,

        [Tooltip("缘轨")]
        FateTrajectory,

        [Tooltip("枚举长度")]
        MaxLength,
    }
}
